84% prediction accuracy · 141 countries
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On track

Igor's call

IMMERSIVE VENUES 2030

Immersive venues 3x by 2030. The sphere made $400 million on 1 movie.

The drivers: gen z and millennials spend on experiences over things; travel and tourism carry about 10% of the world economy; esports, e-games, music, and live sports all demand new arenas
The sphere las vegas: the $2.3 billion venue did $1.22 billion revenue in 2025; the wizard of oz show sold 3 million tickets, $400 million, in under 1 year
The west-to-east beat: london's mayor rejected the sphere; abu dhabi's government pays $1.7 billion to build one on yas island by 2029
Every building joins: dubai's museum of the future; real madrid's €1.3 billion rebuilt bernabeu; toronto's $500 million, 7,000-seat esports arena; unvrs ibiza, the world's first hyperclub
The new show-makers: anyma opened the sphere for electronic music; travis scott pulled 27.7 million people into 1 fortnite concert; tony robbins sold 22,000 virtual seats at $300 each
Road to 2030: immersive location-based entertainment roughly triples, growing 22-23% a year (consensus)
Every call dated & public

///Adjacent calls

Half of all nightclubs gone by 2030. The hyperclub takes the night.On trackGTA 6 sells 50 million copies in year 1. $15 billion by 2030.Early callLive sports grows into a $10 trillion attention economy by 2050.On track

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