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How big is gaming compared with film and music?

Bigger than both together. Gaming is a $213.9 billion industry in 2026 (Newzoo). Global cinema does about $34.7 billion, recorded music about $31.7 billion. Add them up and gaming still wins by a mile. 3.7 billion people play. Across 21 countries the average player is 41, and nearly half are women. The kid in the basement is a myth. The gamer is your CFO. My GTA 6 card carries the receipts.

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